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25.01.2022 AdvancedSkeleton rig review, by Animation Buffet



25.01.2022 Great looking movie. Coming soon. Rigged with AdvancedSkeleton https://ainbomovie.com/

23.01.2022 AdvancedSkeleton v 5.700 Run the update from the 'About' section. Or, download from the link below. Updates: - Multiple languages added to AutoLipSync>advanced options... - Create HumanIK added to MotionSystem section - AnimationTester can now mix Body & Face - Body>GameSkeleton>Custom-Oriented-GameSkeleton added - bipedGame FitSkeleton now has 1 more spineJoint - AutoLipSync non-latin alphabet option added - Edit-DrivingSystem now a 30frame animation with symmetry - SkinAttachMesh is now a copy of templateLayer - EditDrivingSystem > Cancel now always enabled - No longer using straight-line-splineIk - IkLocal can now be added to spine,tail,etc - Non-symmetrical-face FitLip fix - Finger RotOrder changed to XYZ, for better mix Spread/Curl - CustomControllers now avoid attaching to EndJoints - Rebuilding FaceSetup removes Body DrivingSystem, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

21.01.2022 Demo rigs updated. Re-built with latest version of AdvancedSkeleton. Download from the `Demo` section. Or, download from the link below. www.animationstudios.com.au/character-rigs



18.01.2022 Dragon vs dinosaur Animation by satyajit.pattanaik AdvancedSkeleton rig by Truong CG Artist

14.01.2022 AdvancedSkeleton v 5.730 Run the update from the 'About' section. Or, download from the link below. Updates: - MoCap database added to AnimationTester... - NameMatcher auto red labels mismatched joint names - NameMatcher CharacterCreator3 template added - cachedPlayback cleared and disabled for FaceBuild - SimplifiedFaceSetup blendshape targets-ordering issue, fix - CorrectiveShapes on IK limbs issue, fix - ctrlEye scale attributes now hidden - DrivingSystems using SmilePull-ctrl are inaccurate, fix - Non-Zero IkLocalOrient cause edit-drivingSystem error, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

13.01.2022 Demonstration47: Asymmetrical FaceSetup



12.01.2022 AdvancedSkeleton v 5.775 Run the update from the 'About' section. Or, download from the link below. Updates: - Reduce EyeLidJoints to 4 added in Optimize... - Reduce LipJoints to 12 added in Optimize - lipAutoVolume attribute added to lip - Moving IKLegs computes faster, with centerBtwFeet set to zero - FaceSetup low skin-weight values filtered - lip narrow improvments - lipJoints position changed - dualQ weighted eyeLids for non gameEngine FaceRigs - Unreal-Joints section added - Unreal-TwistJoints-hierarchy added to Unreal section - shortestEdgePath improvements for eyeLid & lip - constrainedOnFaceCtrl improved scale behaviour - Teeth named same as face cause error, fix - Phonemes not affecting Left cheeckRaiser, fix - EyeBrowMid2 not following EyeBrowRegion bug, fix - EyeBrowCenter_M ctrl issues with UpMidLo controllers, fix - NoseCorners now follow middleFace_M instead of lowerFace_M Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

11.01.2022 AdvancedSkeleton v 5.690 Run the update from the 'About' section. Or, download from the link below. Updates: - Face AnimationTester added... - Lip control improvements - MouthNarrow improvements - SimplifiedFaceSetup improvements - SimplifiedFaceSetup can now be full joint based - SelectorDesigner button name fixes - Dynamics on referenced rig bug, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

09.01.2022 AdvancedSkeleton v 5.785 Run the update from the 'About' section. Or, download from the link below. Updates: - MouthNarrow DrivingSystem improved... - LipCorner FaceBuild step added - SmilePull DrivingSystem overshoot enabled - LegAim creates non-zero FKExtra, fix - Eye_L controller orientation issue, fix - upperLipB_L placement issue, fix - NoMirror ctrls on Left side labeled _R, fix - DrivingSystems set scale to 1, removes sdk - Tongue part of faceMesh issue, fix - Command polyUnite failed Error fix - Error message Invalidvalue:sec fix - NonSym Face FitLip vtx selection issue, fix - FKIKSwitch with Polvector-follow issue, fix - Corrective-AngleDrivers past -90 issue, fix - GuideCurve Offset issue, fix Dragon animation by Jerome Rodgers-Blake Model & Rig by Truong Cg Artist Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

06.01.2022 Miosha Rig Model by Alexandra Volkova and Andrey Lizunov Rig by Dmitrii Kolpakov Animation by Malick Bordonado Rigged with AdvancedSkeleton... https://gumroad.com/l/MioshaRig See more

05.01.2022 Demonstration49: HeadShot, Mocap & Aero



04.01.2022 Project Spark by Microsoft. Rigged with AdvancedSkeleton

04.01.2022 AdvancedSkeleton v 5.740 Run the update from the 'About' section. Or, download from the link below. Updates: - FACS Emotions control added to FaceSetup... - Previs FitSkeleton template added - Phonemes aaa,eh & iee issue fix - RootOptions added to FitLabels - CenterBtwFeet FitLabel replaced by RootOptions - HeadScaling with MainExtras issue fix - ShowOnlyAffected option added to EditDrivingSystem - DrivingSystem nesting now possible - BendyLimbs follow attribute issue fix - TwistFlip function namespace issue fix - File menu added to Selector - MoCapLibrary moved to Selector - fbx export added to Selector - Reference-in function now filters mb files - UnitChecker function now also runs upon Building - ModelChecker now checks also for ConstructionHistory Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

03.01.2022 Walk cycle video from Truong CG Artist. Rigged with AdvancedSkeleton.

03.01.2022 AdvancedSkeleton v 5.720 Run the update from the 'About' section. Or, download from the link below. Updates: - Maya2020 compatibility updates... - Fully straight limbs build issue, fix - poly-selection teeth definition fix - fixOrient alignment on curved spines, fix - FKIKSwitch with IKLocal>addCtrl issue, fix - AimAt FitLabel causes error, fix - RootX_MShapes error, fix - IKhybrid-ctrls now match FK-ctrls positions - Curly-spine alignment issue, fix - Improved non-spherical eye setup - SkinAttachCtrls in SimplifiedFaceSetup issue, fix - FaceSetup fps improvements - optimize joint-count for export added - FaceSetup fps improvements - Reduced flipping with IK.follow - Rebuild breaks AngleRotation-driven correctives, fix - Right/Left SplineIK build error, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

02.01.2022 Demonstration50: Jaw & Lip multipliers

02.01.2022 AdvancedSkeleton v 5.710 Run the update from the 'About' section. Or, download from the link below. Updates: - added Selector>Display>FaceCtrls detach... - Connect to ARKit added - Duplicating FitSkeleton joints error fix - Joint resampler now works with joint-labels - FKIKSwitch in Maya2019 Root update fix - FKIKSwitch now works with Stretchy IK - IKhybrid controllers added - optimize-skinCluster added to Simplified FaceSetup - RootX_M.legLock removed, now Leg-lock always On - Create muscles on large characters issue, fix - FitGeometry Fat display updates - FitGeometry Aim display updates - ikLocal>localOrient Mirror tool fix - CorrectiveShapes for Face-mixed-attributes fix - Simplified FaceSetup now updates FaceAllSet - aimConstraints can now be used in the FitSkeleton - EyeBall setup now work with Pupil as a hole - SwapCurve now works on ExtraControls - Non-spherical eyes support fixes Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

02.01.2022 Great video tutorial by "Animator Artist Life"

02.01.2022 AdvancedSkeleton v 5.778 Run the update from the 'About' section. Or, download from the link below. Updates: - Improved weighting around lips when for JawOpen... - Lip narrow improvements - Dynamics improvements - Tail & Neck IK with follow set tp off, detaches base, fix - Twist/Bendy in SplineIK issue, fix - MultiHead creatures Head scaling issue, fix - Side DrivingSystem driving Center ctrl scale issue, fix - Mixing DrivingSystem scale values issue, fix - DrivingSystems set scale to 1, removes sdk - Tongue part of faceMesh issue, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

02.01.2022 AdvancedSkeleton v 5.750 Run the update from the 'About' section. Or, download from the link below. Updates: - SmileLine added... - BlendedAttr averages instead of multiplies - SmilePull improvements - Create New BlendShape now includes faceExtras - SliderJoints now allows for transformed skinCurves - geoAttach joints removed from DeformSet - Mac file path improvements - Blink now works with LidOut drive - RightClick->Finish added to Face Build Steps with time-slider - GameSkeleton section now called GameEngine - Unreal-Root-Behaviour function added to GameEngine section - Tweak>attach controllers issue, fix - Create FaceDeltaMush now auto zero weight lid & lip - Face>Paint DeltaMush added - Face>delete DeltaMush added - CorrectiveBlendShape deformationOrder pop-up warning removed - Selector & Picker drawWindow changes - asSelectorScriptLocation now only in Selectors & Picker - ControlMesh shader updates - ReBuildDagPose now includes DeformationSystem node - BlendShape Wizard fixes - ConvertToBlendShapes Emotions fixes - ConvertToBlendShapes LipRoll fixes - SkinCage with new FaceSetup issue, fix - Unreal Mannequin now scales with Main - GameEngine-Scale now scales with Main - ReBuild BlendShape rig issues, fix Download: http://www.advancedskeleton.com//Adv/AdvancedSkeleton5.zip See more

01.01.2022 Character Animation and Video Reference By Sarah Arduini Rigged with AdvancedSkeleton

01.01.2022 Demonstration48: Multiple languages

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