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Bailey Cook | Public figure



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Bailey Cook

Phone: +61 416 352 118



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19.01.2022 Making a video game is a long process! The average game takes around two years to create. I studied Ninja Theory's journey making Hellblade: Senua's Sacrifice to see what it takes. Read here > https://www.linkedin.com//how-make-video-game-2019-bailey/



17.01.2022 I've recently been working on a project for Hebron Films involving turning a bed into lava/fire. I started off by being VFX supervisor on set, making sure we captured the required assets for the shot including a 4K master plate, #ColorChecker reference data, 360 HDRIs and over 300 photos of the bed. I used photogrammetry to turn the photos of the bed into a 3.5 million polygon model. I tracked the camera, lined up the bed model and used it as a collider object in my fluid #...simulation. I then used the temperature attribute from Houdini to generate a colour ramp and used that colour data in my GPU renderer, Redshift. I also did a smoke simulation generating from the hottest points of the lava. After hours of rendering, I was able to composite the CG elements on top of the original shot. Using multiple AOVs, I was able to use post FX and live-action elements to create the final look.

04.01.2022 A look behind the scenes at the making of '10', one of the People's Choice winners for Top Screen 2016. Bailey Cook takes you through the process of creating his short film, including pre-production, principal photography and post-production. A must for all VCE Media students. Made by Brett Lamb - @lessonbucket - https://lessonbucket.com/

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