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LARP Voyage



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23.01.2022 Game 01: Testing out some basic core game mechanics.



23.01.2022 This has been a long yet amazing journey, watching things slowly develop and evolve over time; It finally feels as if we are close to our final product, with the first image of our v12.1 card designs being released and another 12 close behind. We will also be creating an exclusive artists rendering booklet that will become available at the time of release with a small bio description of each character and their history.... For those that are interested to have a playable card in our CCG, the good news is that we haven’t yet put a ceiling on the diversity of the decks. Simply send us a PM expressing your interest and we’ll give your RP Larp character the secrets of immortality.

21.01.2022 After weeks of brainstorming, we have finally settled on a unique 'mana system' for LARP Voyage CCG. I introduce to you: Warband Fielty Cards

19.01.2022 Just finished the latest 8.2 update for the 1st edition of LARP Voyage. We have lots of new characters from the Albury/Wodonga Chapter to add to the collection, along with a whole new battle mechanic.



18.01.2022 It's about time we picked this back up.

16.01.2022 To be honest, I was a little reluctant to make this one...

15.01.2022 Our LARP Voyage update 12.3 is moving ahead. With majority of our collectable commander cards completed it's time to start working on the bulk of the soldiers.



15.01.2022 Hardware upgrades: Oh yeah... that new Apple smell.

15.01.2022 Now working on our new version (v.13.1) * New graphic design program * Smoother card references and icons * Change in the chance game mechanic... * New 'card cost' mechanic to play cards onto the battlefield See more

13.01.2022 We are so close to releasing the 1st edition of 'LARP Voyage', as the two latest Vanguard warriors join the fight. All of your feedback, suggestions and encouragement has helped us to get this far, and the finish line is now in sight. The final Alpha Draft game will be up and running within the next few months, be sure to put your name down if you're interested in this final development stage.... Although the decks are getting a bit big now, there is still room for a few more warbands. So, WBL's, 2IC's or even cannon fodder... If you're interested in having your character immortalised on the battlefields of Ingola; be sure to let us know. (Don't worry Emerald Legion, we've heard your cries)

13.01.2022 Who would you let fight for you?

12.01.2022 Drafting up some board layouts/battlemaps. "Death Valley"



11.01.2022 With most of our cards drafted out and spaces filling up for our 1st edition, we're finally in the process of tightening up the card set and removing unnecessary files. For the next 12 months we will be finishing off our card illustrations while also running mechanic workshops to help balance out the game. Thank you to everyone who has supported us so far: Our graphic design team, Bendarts, Members of Swordcraft (Bendigo/Ballarat/Stawell), Arcadeon, The Game Crafter (USA), PAX (Sydney), and most importantly; the CCG fanbase who have been continuously providing feedback and asking about release dates.

10.01.2022 Today we are experimenting with different card stock and packing options.

10.01.2022 Who will you fight for?

07.01.2022 The latest version of LARP Voyage (9.0) is complete, with the new edition of the 'Flayed Wolves' from the Albury/Wodonga Chapter.

04.01.2022 v13.1 - Is well and truly in its development stage now.

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