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Long Road Gaming



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25.01.2022 #Animations nearly completed for the Asaltar #bug, a couple more to finish then we can bring them into the level. #workinprogress Check us out @longroad_gaming for more



24.01.2022 Haven't posted for a while, so time for an update. The Samurai bugs have been brought into the test level and the behaviour is coming along. They chase and attack and they are pretty fast

23.01.2022 Still in #townsville , i quite enjoy my #morning walks along the strand. Maybe, .....just maybe, my wife is correct when she says we should retire at the beach. . . . .... #beach #QLD #sunrise #sunrisephotography #northqueensland #morningmotivation See more

23.01.2022 Another update, the samurai are in the demo map, and will join the other bugs in chasing the player,



23.01.2022 This is the attack animation for the Samurai, imagine a swarm of these coming at you, i hope you packed your shotgun.

23.01.2022 Walking and flying animations are finished, couple more to be completed then we can bring it into the level. #UE4 #animations

22.01.2022 Another update, samurai are in the demo map, and will join the others bugs in chasing the player,



21.01.2022 Another #animation for the Asaltar, only a couple more to go and we can start putting it into the #map. Looking forward to seeing it in action. Follow @longroad_gaming for more updates. #unrealengine4

19.01.2022 Animations for the Samurai are completed, now to bring them into the level and make them fly.

18.01.2022 This is a short video we made as a way to introduce ourselves and the game we are developing. Let us know what you think and thanks for watching.

15.01.2022 Back onto level design and optimizing, here is another interior we have been working on.

14.01.2022 Hey, it's been a while since I posted, we have been slowly working on the menu, the UI, creating pick up icons and building the inventory system. But on top of that we have finished the texturing on another bug. Say hello to latest addition to the menagerie. This fellow will be a solo hunter that will spit poison at you. Just need to finish the animations now #indiegamedev #gamedevelopment #gamedev #indie #saratoga #leveldesign #survival #gamedesign #3dmodeling #gameartist #madewithunreal #3danimation #unrealengine #ue4



12.01.2022 Bring the effects into the world, now I can shoot up the wooden furniture. Working on adding similar effects to other materials as well.

10.01.2022 Working on the UI and inventory functionality. Things now have weights and some things can stack. #workinprogress #wip #indiegame #indiegamedev #gamedevelopment #gamedev #indie #saratoga #leveldesign #survival #gamedesign #ue4 #unrealengine4

08.01.2022 Implementing bullet effects to the environment props and bugs, still need to migrate these from this test map into the level, we will be doing that shortly.

07.01.2022 Continuing to work on the UI and inventory system. Creating icons for the pickups and working out the layout

04.01.2022 Shotguns and pistols are now included in your arsenal, watch the clip to see them in action.

02.01.2022 A few shots from Argue Island, another one of the island locations that you will be able to explore. #Island #saratoga

01.01.2022 Final version of one of our boats, this is our first one made from start to finish. Well done Jim!! I look forward to getting into the game.

01.01.2022 Playing with some HUD interactions for a mission map, you will have to start the pumps then defend the ship and pump station until the ship is full or the tanks run out, still a bit more to do on the environment and a few more details to add to the panel but it is taking shape.

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