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25.01.2022 The next assignment requires me to model a few different things. This is the model before texturing.



19.01.2022 This is a screenshot from an upcoming VR game for PC.

18.01.2022 This Trimester I am focusing on 3d modelling and animation. This is an animation for an assignment. Thanks Dave Brown for some of the sound effects! (Please note that this is not a trailer for a real game, just an example animation)

18.01.2022 I have a new DevLog series starting on youtube right now. Episode 1 is now up. New episodes every fortnight (I mean every 2 weeks) https://youtu.be/ClAYXG5rq7M



15.01.2022 It has been a while, but I have some presents! I have recently finished a group project as part of my uni degree. If you like tower defence games and have an android tablet, check it out on itch.io https://vectorgames.itch.io/apawcalypse

14.01.2022 And now my second present of the day!!! Check out this quick typing puzzle game at https://vectorgames.itch.io/wtocita

13.01.2022 Pop Quiz!!! What platform do you primarily game on and why?



13.01.2022 I have never done a "How To" video before, but here goes. In case anyone is interested, this is how I made the 2D explosions in the game Louipede. (I will update it later to add commentary and music so its not quite so boring) https://youtu.be/3qEObIyOEsU

11.01.2022 Just so everyone knows that the game I was working on is not dead, here is a sample of the turret running in VR!

10.01.2022 Hi again! I have been away from creating games for a little while while we moved and bought a new place. For everyone's patience, I have released a new game that I have been working on in my studio class at Uni. This game is called Louipede. It is a remake of the 1982 atari game Millipede in the artistic style of the American artist Morris Louis. This game is still in progress, so if you do find any bugs, please let me know via messenger. You can download the game a...t my itch.io page. https://vectorgames.itch.io/louipede See more

08.01.2022 Here are 3 pieces of artwork that I have made for a collaboration game at Uni. The game can be found https://cypressfluff.itch.io/we-are-monsters

07.01.2022 Working on a sun in unity. So far, pretty happy



06.01.2022 https://www.youtube.com/watch Here is a video from the launch of their game Scanner Sombre from Introversion Software. They discuss possible reasons why this indie title "bombed" after their last release hit over 2M+ unit sales on Steam. What do you think contributed to the lack of sales? Is it the marketing, the unusual look of the game, the fact that it is primarily for VR or some other explanation?

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